This is How We Do it
I’ve spent the last week working up a wxpython implementation of fluidpatcher that works as a cross-platform editor and player of patches. This makes it easy to quickly create, test, and use complex and interesting patch setups! I also made a downloadable installer for windows that includes the latest version of FluidSynth and posted it on SourceForge, so more people should be able to try out the platform. More implementations coming soon — perhaps VSTs or other DAW plugins? FluidPatcher everywhere!