Sticker Time
Stickers arrived today! Now I feel like I can show finished images of the MidiFoot and StompByte, and work on getting build instructions for the kits up on Hackaday and building the Tindie store pages. Coming soon!
Stickers arrived today! Now I feel like I can show finished images of the MidiFoot and StompByte, and work on getting build instructions for the kits up on Hackaday and building the Tindie store pages. Coming soon!
I posted the first of a series of lessons on using FluidPatcher on YouTube! I’ve been meaning to get these up for a while, hopefully they show people the amazing versatility of this software in making your own perfect DIY synth module!
I sold out of my first batch of SquishBoxes that I built using standard perfboard, so I decided to get serious and print some PCBs. This will make the next batch of SquishBoxes a bit sturdier (and less expensive, since I can put them together more quickly and with less parts), and also lets me … Read More
A few years ago I cobbled together a quick build of a digital stompbox using the PCMAudio code running on an ATMega328p to play 8-bit audio samples off one of the PWM pins. I built it into a cheap plastic sustain pedal, used it for a duo gig with a friend, then stuck it in … Read More
FluidPatcher has had the wxpython-powered desktop implementation wxfluidpatcher.pyw for a bit, but I’ve added a couple things to make it more complete (e.g. settings menu) and written a simple implementation of Python’s socket library so it can remotely connect to a SquishBox or headless RPi synth – this means you can use it on Windows, … Read More
I’ve put together a headless implementation of FluidPatcher that works on a Raspberry Pi without the need for any extras (i.e. buttons/screens) by polling for specific CC messages to change patches. Just another way people can try out the code and come up with their own use cases. I like to think of someone just … Read More
I’ve spent the last week working up a wxpython implementation of fluidpatcher that works as a cross-platform editor and player of patches. This makes it easy to quickly create, test, and use complex and interesting patch setups! I also made a downloadable installer for windows that includes the latest version of FluidSynth and posted it … Read More
I’ve been making a lot of updates to the site, spurred on by releasing FluidPatcher and trying to get some actual helpful/archival content out into cloudspace. Unfortunately, I am a slow writer – or maybe just ploddingly methodical. Assuming anyone out there has an eye on this, feel free to drop a suggestion/request/encouragement – and … Read More
I’ve posted a video on YouTube explaining how to add/modify patches on the squishbox, what the patches do, and how to use additional soundfonts beyond the fluidsynth general midi font (FluidR3_GM.sf2).
It begins. The plan is for this to be a nexus site for my marketable ideas – not marketable in terms of money necessarily, but things I make that people might generally be interested in: software, hardware, art, new social paradigms, etc.